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Computer Animation: Algorithms and Techniques
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Computer Animation: Algorithms and Techniques

Author(s) : Rick Parent
Publication date : Sep 2001
ISBN : 1-558-60579-7
Pages : 560
Publisher : Morgan Kaufmann Publishers

Book excerpts:

This is a draft of computer animation class notes. It surveys computational approaches for producing computer animation. It is intended as a text for advanced undergraduates or for graduates, and also useful for computer graphics programmers who want to learn the basics of computer animation programming.

This document does not address production issues in the actual commercial exercise of producing a finished piece of animation. Nor does it address the issue of computer- assisted animation which primarily deals with multiple 2D planes. It concentrates on full 3D computer animation and identifies the useful algorithms and techniques to move objects in interesting ways.

Reviews:

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Smile "... an invaluable resource, a textbook for anyone interested in computer animation programming ..."

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