Don't Panic: Mobile Developer's Guide to The Galaxy, 18th Edition

Don't Panic: Mobile Developer's Guide to The Galaxy, 18th Edition

More than 20 writers from the mobile community share their know-how in dealing with topics such as accessibility in mobile apps, UX design, mobile analytics, prototyping, cross-platform development, native development, mobile web and app marketing.

Publication date: 10 Nov 2017

ISBN-10: n/a

ISBN-13: n/a

Paperback: 325 pages

Views: 64,470

Type: Book

Publisher: Open-Xchange (OX)

License: Creative Commons Attribution 2.5 Generic

Post time: 10 Nov 2017 05:00:00

Don't Panic: Mobile Developer's Guide to The Galaxy, 18th Edition

Don't Panic: Mobile Developer's Guide to The Galaxy, 18th Edition More than 20 writers from the mobile community share their know-how in dealing with topics such as accessibility in mobile apps, UX design, mobile analytics, prototyping, cross-platform development, native development, mobile web and app marketing.
Tag(s): Web Design and Development
Publication date: 10 Nov 2017
ISBN-10: n/a
ISBN-13: n/a
Paperback: 325 pages
Views: 64,470
Document Type: Book
Publisher: Open-Xchange (OX)
License: Creative Commons Attribution 2.5 Generic
Post time: 10 Nov 2017 05:00:00
Summary/Excerpts of (and not a substitute for) the Creative Commons Attribution 2.5 Generic:
You are free to:

Share — copy and redistribute the material in any medium or format
Adapt — remix, transform, and build upon the material for any purpose, even commercially.

The licensor cannot revoke these freedoms as long as you follow the license terms.

Click here to read the full license.
Excerpts from the Introduction:
Tabor, et al. wrote:The focus of this book is on developing mobile apps, which encompasses a number of phases including: planning and specification, prototyping and design, implementation, internal testing and deployment, deployment to an app store, discovery by users, installation, use and feedback. Ultimately, we want our users to enjoy using our apps and to give us positive ratings to encourage other users to do likewise. 

Keep reading to learn how to develop apps for the major platforms. Should this be the first time that you have considered getting involved, do not delay; mobile has become the predominant form of computing in many areas already. At a global scale, mobile web usage overtook desktops. Same applies for games: Mobile is generating more revenue than any other gaming market today. And at least in the U.S., time spent on mobile app usage even surpassed the good old TV. 

While developing mobile apps shares many common feature with developing other software, it has specific characteristics. We will cover some of these next.

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About The Editor(s)


Marco joined Enough Software in 2008. Being one of the few non-coders at Enough Software, he is mainly responsible for sales, marketing and project management. He also coordinates the Mobile Developer's Guide To The Galaxy project. In his spare time Marco is playing in a punk band, travels as much as he can and takes care of his hyperactive little dog Nala.

Marco Tabor

Marco joined Enough Software in 2008. Being one of the few non-coders at Enough Software, he is mainly responsible for sales, marketing and project management. He also coordinates the Mobile Developer's Guide To The Galaxy project. In his spare time Marco is playing in a punk band, travels as much as he can and takes care of his hyperactive little dog Nala.


No information is available for this author.

Mladenka Vrdoljak

No information is available for this author.


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