| Programming Linux Games |
Programming Linux Games
Author(s) : John R. Hall and Loki Software Inc Publication date : Aug 2001 ISBN : 1-886-41149-2 Pages : 415 Publisher : No Starch Press Book excerpts: This is a complete guide to developing 2D Linux games, written by the Linux gaming experts. It discusses important multimedia toolkits (including a very thorough discussion of the Simple DirectMedia Layer) and teaches the basics of Linux game programming. Readers will learn about the state of the Linux gaming world, and how to write and distribute Linux games to the Linux gaming community. One should notice however, that this book doesn't discuss 3D game programming. Reviews: Amazon.com |
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Last edited by ndaru on Wed Feb 06, 2008 9:44 am; edited 6 times in total |
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The link is dead
http://csx.calvin.edu/JSPWiki/attach?page=GameSIG%2FProgramming+Linux+Games.pdf This one however, is alive still |
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| So sad... |
Thank you pr_tiglao
I guess it's time to send a notice to John R. Hall. In the meantime, the link stays. |
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| Game Development Technical Materials |
Hi,
I collected a great deal of Game Development Technical Materials, helpful for you! (link removed - read the post below) |
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| Sorry, Kelin |
| Re: Game Development Technical Materials |
It looks like many of these e-books are illegal to distribute without publisher's or author's permission. |
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