Introduction To Digital Filters - With Audio Applications

This book was written for the second half part of an introductory course in digital audio signal processing with applications in computer music.

**Tag(s):**
Signal Processing

**Publication date**: 08 Oct 2007

**ISBN-10**:
0974560715

**ISBN-13**:
9780974560717

**Paperback**:
480 pages

**Views**: 24,398

Introduction To Digital Filters - With Audio Applications

This book was written for the second half part of an introductory course in digital audio signal processing with applications in computer music.

Book Excerpts:

This book was written for the second half part of an introductory course in digital audio signal processing with applications in computer music, which have been given at the Center for Computer Research in Music and Acoustics (CCRMA) since 1984.

The first half part of the course is based on assigned chapters of Mathematics of the Discrete Fourier Transform (DFT), also by the same author, which contains a more detailed development of the mathematics of signals and spectra in the discrete-time case.

The course presents fundamental elements of digital audio signal processing, such as sinusoids, spectra, the Discrete Fourier Transform (DFT), digital filters, z transforms, transfer-function analysis, and basic Fourier analysis in the discrete-time case. Due to the nature of CCRMA research, this book will emphasize audio and music applications, although the material on the subject of digital filters itself is not specific to audio or music.

Intended Audience:

The only prerequisite to the course is a good high-school level algebra and trigonometry, some calculus, and prior exposure to complex numbers.

Tweet

About The Author(s)

Julius O. Smith III teaches a music signal-processing course sequence and supervises related research at the Center for Computer Research in Music and Acoustics (CCRMA). He is formally a professor of music and (by courtesy) electrical engineering at Stanford University. Prof. Smith is a Fellow of the Audio Engineering Society and the Acoustical Society of America. He is the author of four online books and numerous research publications in his field.

Book Categories

Computer Science
Introduction to Computer Science
Introduction to Computer Programming
Algorithms and Data Structures
Artificial Intelligence
Computer Vision
Machine Learning
Neural Networks
Game Development and Multimedia
Data Communication and Networks
Coding Theory
Computer Security
Information Security
Cryptography
Information Theory
Computer Organization and Architecture
Operating Systems
Image Processing
Parallel Computing
Concurrent Programming
Relational Database
Document-oriented Database
Data Mining
Big Data
Data Science
Digital Libraries
Compiler Design and Construction
Functional Programming
Logic Programming
Object Oriented Programming
Formal Methods
Software Engineering
Agile Software Development
Information Systems
Geographic Information System (GIS)

Mathematics
Mathematics
Algebra
Abstract Algebra
Linear Algebra
Number Theory
Numerical Methods
Precalculus
Calculus
Differential Equations
Category Theory
Proofs
Discrete Mathematics
Theory of Computation
Graph Theory
Real Analysis
Complex Analysis
Probability
Statistics
Game Theory
Queueing Theory
Operations Research
Computer Aided Mathematics

Supporting Fields
Web Design and Development
Mobile App Design and Development
System Administration
Cloud Computing
Electric Circuits
Embedded System
Signal Processing
Integration and Automation
Network Science
Project Management

Operating System
Programming/Scripting
Ada
Assembly
C / C++
Common Lisp
Forth
Java
JavaScript
Lua
Microsoft .NET
Rexx
Perl
PHP
Python
R
Rebol
Ruby
Scheme
Tcl/Tk

Miscellaneous
Sponsors