Professor János Sztrik is a Full Professor and Head of Department at Faculty of Informatics, University of Debrecen, Debrecen, Hungary. He is Doctor of the Hungarian Academy of Sciences, Budapest. His research interests are in the field of modelling and analysis info-communication systems, queueing theory with computer science applications, reliability theory.

Books Authored by János Sztrik

Modeling and Analysis of Information Technology Systems

The book shows how to create simple models for practical problems, with the general theory of stochastic processes is omitted. It is assumed the reader has been exposed to a first course in probability theory.

Modeling and Analysis of Information Technology Systems

The book shows how to create simple models for practical problems, with the general theory of stochastic processes is omitted. It is assumed the reader has been exposed to a first course in probability theory.

Basic Queueing Theory: Foundations of System Performance Modeling

The aim of the book is to present the basic methods, approaches in a Markovian level for the analysis of not too complicated systems. The main purpose is to understand how models could be constructed and how to analyze them.

Basic Queueing Theory: Foundations of System Performance Modeling

The aim of the book is to present the basic methods, approaches in a Markovian level for the analysis of not too complicated systems. The main purpose is to understand how models could be constructed and how to analyze them.

Book Categories

Computer Science
Introduction to Computer Science
Introduction to Computer Programming
Algorithms and Data Structures
Artificial Intelligence
Computer Vision
Machine Learning
Neural Networks
Game Development and Multimedia
Data Communication and Networks
Coding Theory
Computer Security
Information Security
Cryptography
Information Theory
Computer Organization and Architecture
Operating Systems
Image Processing
Parallel Computing
Concurrent Programming
Relational Database
Document-oriented Database
Data Mining
Big Data
Data Science
Digital Libraries
Compiler Design and Construction
Functional Programming
Logic Programming
Object Oriented Programming
Formal Methods
Software Engineering
Agile Software Development
Information Systems
Geographic Information System (GIS)

Mathematics
Mathematics
Algebra
Abstract Algebra
Linear Algebra
Number Theory
Numerical Methods
Precalculus
Calculus
Differential Equations
Category Theory
Proofs
Discrete Mathematics
Theory of Computation
Graph Theory
Real Analysis
Complex Analysis
Probability
Statistics
Game Theory
Queueing Theory
Operations Research
Computer Aided Mathematics

Supporting Fields
Web Design and Development
Mobile App Design and Development
System Administration
Cloud Computing
Electric Circuits
Embedded System
Signal Processing
Integration and Automation
Network Science
Project Management

Operating System
Programming/Scripting
Ada
Assembly
C / C++
Common Lisp
Forth
Java
JavaScript
Lua
Rexx
Microsoft .NET
Perl
PHP
R
Python
Rebol
Ruby
Scheme
Tcl/Tk

Miscellaneous
Most Popular Books

426,009
Introduction to Objective Caml
240,984
Notes for the Course of Algorithms
230,165
Lessons In Electric Circuits
205,067
[No longer available] A Beginners C++
159,321
Introduction to Object-Oriented Programming Using C++
156,606
A Short Introduction to Operating Systems
155,274
Data Structures and Algorithms with Object-Oriented Design Patterns in C++
151,734
C Programming Tutorial (K&R version 4)
149,217
Computer Organization and Design Fundamentals
145,055
Programming The Nintendo Game Boy Advance: The Unofficial Guide
Sponsors