Category Theory

Category theory deals in an abstract way with mathematical structures and relationships between them.

All categoriesBooks under this sub-category (5 books)

Categories, Types And Structures

A self-contained introduction to general category theory and the mathematical structures that constituted the theoretical background.

Categories, Types And Structures

A self-contained introduction to general category theory and the mathematical structures that constituted the theoretical background.

This book is a bridge-building exercise between category theory and computer programming. It attempts at connecting the abstract mathematics with concrete programs using ML, a functional programming language.

This book is a bridge-building exercise between category theory and computer programming. It attempts at connecting the abstract mathematics with concrete programs using ML, a functional programming language.

Practical Foundations of Mathematics

The book is an account of the foundations of mathematics (algebra) and theoretical computer science, from a modern constructive viewpoint. It collects the methods of construction of the objects of twentieth century mathematics.

Practical Foundations of Mathematics

The book is an account of the foundations of mathematics (algebra) and theoretical computer science, from a modern constructive viewpoint. It collects the methods of construction of the objects of twentieth century mathematics.

Topoi: The Categorial Analysis of Logic

A classic exposition of a branch of mathematical logic that uses category theory.

Topoi: The Categorial Analysis of Logic

A classic exposition of a branch of mathematical logic that uses category theory.

This book is an introduction to toposes, triples and theories and the connections between them.

This book is an introduction to toposes, triples and theories and the connections between them.

Book Categories

Computer Science
Introduction to Computer Science
Introduction to Computer Programming
Algorithms and Data Structures
Artificial Intelligence
Computer Vision
Machine Learning
Neural Networks
Game Development and Multimedia
Data Communication and Networks
Coding Theory
Computer Security
Information Security
Cryptography
Information Theory
Computer Organization and Architecture
Operating Systems
Image Processing
Parallel Computing
Concurrent Programming
Relational Database
Document-oriented Database
Data Mining
Big Data
Data Science
Digital Libraries
Compiler Design and Construction
Functional Programming
Logic Programming
Object Oriented Programming
Formal Methods
Software Engineering
Agile Software Development
Information Systems
Geographic Information System (GIS)

Mathematics
Mathematics
Algebra
Abstract Algebra
Linear Algebra
Number Theory
Numerical Methods
Precalculus
Calculus
Differential Equations
Category Theory
Proofs
Discrete Mathematics
Theory of Computation
Graph Theory
Real Analysis
Complex Analysis
Probability
Statistics
Game Theory
Queueing Theory
Operations Research
Computer Aided Mathematics

Supporting Fields
Web Design and Development
Mobile App Design and Development
System Administration
Cloud Computing
Electric Circuits
Embedded System
Signal Processing
Integration and Automation
Network Science
Project Management

Operating System
Programming/Scripting
Ada
Assembly
C / C++
Common Lisp
Forth
Java
JavaScript
Lua
Microsoft .NET
Rexx
Perl
PHP
Python
R
Rebol
Ruby
Scheme
Tcl/Tk

Miscellaneous
Most Popular Books

413,742
Introduction to Objective Caml
228,010
Notes for the Course of Algorithms
208,650
Lessons In Electric Circuits
190,728
[No longer available] A Beginners C++
147,700
Introduction to Object-Oriented Programming Using C++
143,691
A Short Introduction to Operating Systems
140,202
Data Structures and Algorithms with Object-Oriented Design Patterns in C++
135,608
C Programming Tutorial (K&R version 4)
134,321
Computer Organization and Design Fundamentals
134,030
Programming The Nintendo Game Boy Advance: The Unofficial Guide
Sponsors