Data Structures & Algorithm Analysis in C++ (Edition 3.2.0.10)

This book provides a thorough and comprehensive treatment of fundamental data structures and the principles of algorithm analysis. Focuses on the principles required to select or design the data structure that will best solve the problem.

**Publication date**: 28 Mar 2013

**ISBN-10**:
048648582X

**ISBN-13**:
9780486485829

**Paperback**:
615 pages

**Views**: 59,395

Data Structures & Algorithm Analysis in C++ (Edition 3.2.0.10)

This book provides a thorough and comprehensive treatment of fundamental data structures and the principles of algorithm analysis. Focuses on the principles required to select or design the data structure that will best solve the problem.

Terms and Conditions:

Excerpts from the Preface:

Clifford A. Shaffer wrote:This document is made freely available for educational and other non-commercial use. You may make copies of this file and redistribute it without charge. You may extract portions of this document provided that the front page, including the title, author, and this notice are included. Any commercial use of this document requires the written consent of the author.

Excerpts from the Preface:

Clifford A. Shaffer wrote:We study data structures so that we can learn to write more efficient programs. But why must programs be efficient when new computers are faster every year? The reason is that our ambitions grow with our capabilities. Instead of rendering efficiency needs obsolete, the modern revolution in computing power and storage capability merely raises the efficiency stakes as we computerize more complex tasks.

The quest for program efficiency need not and should not conflict with sound design and clear coding. Creating efficient programs has little to do with "programming tricks" but rather is based on good organization of information and good algorithms. A programmer who has not mastered the basic principles of clear design is not likely to write efficient programs. Conversely, "software engineering" cannot be used as an excuse to justify inefficient performance. Generality in design can and should be achieved without sacrificing performance, but this can only be done if the designer understands how to measure performance and does so as an integral part of the design and implementation process. Most computer science curricula recognize that good programming skills begin with a strong emphasis on fundamental software engineering principles. Then, once a programmer has learned the principles of clear program design and implementation, the next step is to study the effects of data organization and algorithms on program efficiency.

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About The Author(s)

Cliff Shaffer is Professor of Computer Science at Virginia Tech, where he has been since 1987. He received his PhD from University of Maryland in 1986. Over his career, Dr. Shaffer's research efforts have spanned three major themes: Data structures and algorithms for spatial applications, integrated problem-solving environments for engineering and science applications (most notably for systems biology), and simulation and visualization for education (including Computer Science, Statistics, and Geography).

Book Categories

Computer Science
15
Introduction to Computer Science
32
Introduction to Computer Programming
52
Algorithms and Data Structures
24
Artificial Intelligence
24
Computer Vision
28
Machine Learning
6
Neural Networks
22
Game Development and Multimedia
25
Data Communication and Networks
5
Coding Theory
14
Computer Security
8
Information Security
34
Cryptography
3
Information Theory
17
Computer Organization and Architecture
22
Operating Systems
1
Image Processing
10
Parallel Computing
4
Concurrent Programming
20
Relational Database
3
Document-oriented Database
13
Data Mining
16
Big Data
17
Data Science
23
Digital Libraries
22
Compiler Design and Construction
26
Functional Programming
11
Logic Programming
26
Object Oriented Programming
21
Formal Methods
69
Software Engineering
3
Agile Software Development
7
Information Systems
5
Geographic Information System (GIS)

Mathematics
66
Mathematics
13
Algebra
1
Abstract Algebra
27
Linear Algebra
3
Number Theory
8
Numerical Methods
2
Precalculus
10
Calculus
1
Differential Equations
5
Category Theory
10
Proofs
19
Discrete Mathematics
24
Theory of Computation
14
Graph Theory
1
Real Analysis
1
Complex Analysis
14
Probability
43
Statistics
7
Game Theory
5
Queueing Theory
13
Operations Research
16
Computer Aided Mathematics

Supporting Fields
19
Web Design and Development
1
Mobile App Design and Development
28
System Administration
2
Cloud Computing
9
Electric Circuits
6
Embedded System
26
Signal Processing
4
Network Science
3
Project Management

Operating System
Programming/Scripting
6
Ada
13
Assembly
34
C / C++
8
Common Lisp
2
Forth
35
Java
12
JavaScript
1
Lua
15
Microsoft .NET
1
Rexx
12
Perl
6
PHP
66
Python
12
R
1
Rebol
13
Ruby
2
Scheme
3
Tcl/Tk

Miscellaneous