Game Theory

The mathematical modeling of strategic interaction among rational (and irrational) agents.

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Books under this sub-category (7 books)

A Course in Discrete Structures

Post date: 14 Jul 2016
An undergraduate course in basic Discrete Mathematics, with applications in Cryptography and Game Theory.
Author(s): Rafael Pass Wei-Lung Dustin Tseng
Publication date: 31 Aug 2011
Document Type: Lecture Notes
Tags: Cryptography Discrete Mathematics Game Theory
 
A Course in Discrete Structures

A Course in Discrete Structures

Post date: 14 Jul 2016
An undergraduate course in basic Discrete Mathematics, with applications in Cryptography and Game Theory.
Author(s): Rafael Pass Wei-Lung Dustin Tseng
Publication date: 31 Aug 2011
Document Type: Lecture Notes
Tags: Cryptography Discrete Mathematics Game Theory


Game Theory Relaunched

Post date: 22 Nov 2016
This book collects recent research papers in game theory, which come from diverse scientific communities all across the world; they combine many different fields like economics, politics, history, engineering, mathematics, physics, and psychology.
Editor(s): Hardy Hanappi
Publication date: 27 Mar 2013
License: Creative Commons Attribution 3.0 Unported
Document Type: Book
Tags: Game Theory
 
Game Theory Relaunched

Game Theory Relaunched

Post date: 22 Nov 2016
This book collects recent research papers in game theory, which come from diverse scientific communities all across the world; they combine many different fields like economics, politics, history, engineering, mathematics, physics, and psychology.
Editor(s): Hardy Hanappi
Publication date: 27 Mar 2013
License: Creative Commons Attribution 3.0 Unported
Document Type: Book
Tags: Game Theory


Game Theory: An Open Access Textbook

Post date: 23 Nov 2016
An introduction to game theory. Accessible to anybody with minimum knowledge of mathematics and no prior knowledge of game theory, yet it is also rigorous and includes several proofs.
Author(s): Giacomo Bonanno
Publication date: 31 Dec 2015
License: Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Document Type: Textbook
Tags: Game Theory
 
Game Theory: An Open Access Textbook

Game Theory: An Open Access Textbook

Post date: 23 Nov 2016
An introduction to game theory. Accessible to anybody with minimum knowledge of mathematics and no prior knowledge of game theory, yet it is also rigorous and includes several proofs.
Author(s): Giacomo Bonanno
Publication date: 31 Dec 2015
License: Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International
Document Type: Textbook
Tags: Game Theory


Introduction to Game Theory

Post date: 28 Nov 2016
This text grew from the material used to teach a game theory course in the North Carolina State University Mathematics Department. It combines material from the two books by Gintis with Schecter's notes, and adds some new material.
Author(s): Herbert Gintis Stephen Schecter
Publication date: 17 Jan 2012
Document Type: Lecture Notes
Tags: Game Theory
 
Introduction to Game Theory

Introduction to Game Theory

Post date: 28 Nov 2016
This text grew from the material used to teach a game theory course in the North Carolina State University Mathematics Department. It combines material from the two books by Gintis with Schecter's notes, and adds some new material.
Author(s): Herbert Gintis Stephen Schecter
Publication date: 17 Jan 2012
Document Type: Lecture Notes
Tags: Game Theory


Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations

Post date: 19 Dec 2016
A comprehensive introduction to Multiagent Systems, this textbook is written from a computer science perspective, while bringing together ideas from operations research, game theory, economics, logic, and even philosophy and linguistics.
Author(s): Kevin Leyton-Brown Yoav Shoham
Publication date: 15 Dec 2008
Document Type: Textbook
Tags: Game Theory Operations Research Proofs
 
Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations

Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations

Post date: 19 Dec 2016
A comprehensive introduction to Multiagent Systems, this textbook is written from a computer science perspective, while bringing together ideas from operations research, game theory, economics, logic, and even philosophy and linguistics.
Author(s): Kevin Leyton-Brown Yoav Shoham
Publication date: 15 Dec 2008
Document Type: Textbook
Tags: Game Theory Operations Research Proofs


Networks, Crowds, and Markets: Reasoning About a Highly Connected World (Draft Version)

Post date: 05 Dec 2016
This introductory undergraduate textbook takes an interdisciplinary look at economics, sociology, computing and information science, and applied mathematics to understand networks and behavior.
Author(s): David Easley Jon Kleinberg
Publication date: 01 Jul 2010
Document Type: Textbook
Tags: Game Theory Graph Theory Network Science
 
Networks, Crowds, and Markets: Reasoning About a Highly Connected World (Draft Version)

Networks, Crowds, and Markets: Reasoning About a Highly Connected World (Draft Version)

Post date: 05 Dec 2016
This introductory undergraduate textbook takes an interdisciplinary look at economics, sociology, computing and information science, and applied mathematics to understand networks and behavior.
Author(s): David Easley Jon Kleinberg
Publication date: 01 Jul 2010
Document Type: Textbook
Tags: Game Theory Graph Theory Network Science


Stochastic Multiplayer Games: Theory and Algorithms

Post date: 09 Dec 2016
Stochastic games provide a versatile model for reactive systems that are affected by random events. This dissertation advances the algorithmic theory of stochastic games to incorporate multiple players, whose objectives are not necessarily conflicting.
Author(s): Michael Ummels
Publication date: 09 Feb 2014
License: Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported
Document Type: Thesis
Tags: Game Theory
 
Stochastic Multiplayer Games: Theory and Algorithms

Stochastic Multiplayer Games: Theory and Algorithms

Post date: 09 Dec 2016
Stochastic games provide a versatile model for reactive systems that are affected by random events. This dissertation advances the algorithmic theory of stochastic games to incorporate multiple players, whose objectives are not necessarily conflicting.
Author(s): Michael Ummels
Publication date: 09 Feb 2014
License: Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported
Document Type: Thesis
Tags: Game Theory


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