Art of Programming Contest - C Programming, Data Structures, and Algorithms, 2nd Edition

A textbook for an algorithm course focusing on programming as well as a programming course focusing on algorithms. The book is designed to train students to participate in competitions, especially the ACM International Collegiate Programming Contest.

**Tag(s):**
Algorithms and Data Structures

**Publication date**: 31 Dec 2006

**ISBN-10**:
9843233824

**ISBN-13**:
n/a

**Paperback**:
247 pages

**Views**: 32,077

**Type**: Textbook

**Publisher**:
Gyankosh Prokashoni

**License**:
n/a

**Post time**: 03 Oct 2006 09:48:57

Art of Programming Contest - C Programming, Data Structures, and Algorithms, 2nd Edition

A textbook for an algorithm course focusing on programming as well as a programming course focusing on algorithms. The book is designed to train students to participate in competitions, especially the ACM International Collegiate Programming Contest.

This book was suggested by Ahmed Shamsul Arefin :)

Update 10/11/2017:

The book is publicly accessible again at Steven Halim's webpage at National University of Singapore. The download link has been updated.

Book Excerpts:

This book is designed to serve as a textbook for an algorithm course focusing on programming as well as a programming course focusing on algorithms. The book is specially designed to train students to participate in competitions, especially the ACM International Collegiate Programming Contest.

The book covers several important topics related to the development of programming skills such as, fundamental concepts of contest, game plan for a contest, essential data structures for contest, input/output techniques, brute force method, mathematics, sorting, searching, greedy algorithms, dynamic programming, graphs, computational geometry, Valladolid Online Judge problem category, selected ACM programming problems, common codes/routines for programming, Standard Template Library (STL), PC2 contest administration and team guide. The book also lists some important websites/books for ACM/ICPC Programmers.

About ACM International Collegiate Programming Contest:

The Association for Computing Machinery (ACM) sponsors a yearly programming contest, recently with the sponsorship of IBM. The contest is both well-known and highly regarded: in 2005, 2400 teams competed from more than 100 nations competed at the regional levels. Sixty of these went on to the international finals. This contest is known as ACM International Collegiate Programming Contest (ICPC).

The regional contest itself is typically held in November, with the finals in March. Teams of three students use C, C++, or Java to solve six to eight problems within five hours. One machine is provided to each team, leaving one or two team members free to work out an approach. Often, deciding which problems to attack first is the most important skill in the contest. The problems test the identification of underlying algorithms as much as programming savvy and speed.

Review(s):

Dr. M. Lutfar Rahman, Professor, Department of Computer Science and Engineering, University of Dhaka:

:) "I believe that the book will be book will be of immense use for young programmers interested in taking part in programming competitions."

Update 10/11/2017:

The book is publicly accessible again at Steven Halim's webpage at National University of Singapore. The download link has been updated.

Book Excerpts:

This book is designed to serve as a textbook for an algorithm course focusing on programming as well as a programming course focusing on algorithms. The book is specially designed to train students to participate in competitions, especially the ACM International Collegiate Programming Contest.

The book covers several important topics related to the development of programming skills such as, fundamental concepts of contest, game plan for a contest, essential data structures for contest, input/output techniques, brute force method, mathematics, sorting, searching, greedy algorithms, dynamic programming, graphs, computational geometry, Valladolid Online Judge problem category, selected ACM programming problems, common codes/routines for programming, Standard Template Library (STL), PC2 contest administration and team guide. The book also lists some important websites/books for ACM/ICPC Programmers.

About ACM International Collegiate Programming Contest:

The Association for Computing Machinery (ACM) sponsors a yearly programming contest, recently with the sponsorship of IBM. The contest is both well-known and highly regarded: in 2005, 2400 teams competed from more than 100 nations competed at the regional levels. Sixty of these went on to the international finals. This contest is known as ACM International Collegiate Programming Contest (ICPC).

The regional contest itself is typically held in November, with the finals in March. Teams of three students use C, C++, or Java to solve six to eight problems within five hours. One machine is provided to each team, leaving one or two team members free to work out an approach. Often, deciding which problems to attack first is the most important skill in the contest. The problems test the identification of underlying algorithms as much as programming savvy and speed.

Review(s):

Dr. M. Lutfar Rahman, Professor, Department of Computer Science and Engineering, University of Dhaka:

:) "I believe that the book will be book will be of immense use for young programmers interested in taking part in programming competitions."

Tweet

About The Author(s)

No information is available for this author.

Book Categories

Computer Science
Introduction to Computer Science
Introduction to Computer Programming
Algorithms and Data Structures
Artificial Intelligence
Computer Vision
Machine Learning
Neural Networks
Game Development and Multimedia
Data Communication and Networks
Coding Theory
Computer Security
Information Security
Cryptography
Information Theory
Computer Organization and Architecture
Operating Systems
Image Processing
Parallel Computing
Concurrent Programming
Relational Database
Document-oriented Database
Data Mining
Big Data
Data Science
Digital Libraries
Compiler Design and Construction
Functional Programming
Logic Programming
Object Oriented Programming
Formal Methods
Software Engineering
Agile Software Development
Information Systems
Geographic Information System (GIS)

Mathematics
Mathematics
Algebra
Abstract Algebra
Linear Algebra
Number Theory
Numerical Methods
Precalculus
Calculus
Differential Equations
Category Theory
Proofs
Discrete Mathematics
Theory of Computation
Graph Theory
Real Analysis
Complex Analysis
Probability
Statistics
Game Theory
Queueing Theory
Operations Research
Computer Aided Mathematics

Supporting Fields
Web Design and Development
Mobile App Design and Development
System Administration
Cloud Computing
Electric Circuits
Embedded System
Signal Processing
Integration and Automation
Network Science
Project Management

Operating System
Programming/Scripting
Ada
Assembly
C / C++
Common Lisp
Forth
Java
JavaScript
Lua
Microsoft .NET
Rexx
Perl
PHP
Python
R
Rebol
Ruby
Scheme
Tcl/Tk

Miscellaneous
Sponsors