Beej's Guide to Network Programming Using Internet Sockets

Beej's Guide to Network Programming Using Internet Sockets

A tutorial to socket programming for C programmers. It provides complete examples of simple clients and servers supporting both IPv6 and IPv4.

Publication date: 11 Mar 2016

ISBN-10: n/a

ISBN-13: n/a

Paperback: 113 pages

Views: 3,506

Type: N/A

Publisher: n/a

License: Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported

Post time: 16 May 2016 05:00:00

Beej's Guide to Network Programming Using Internet Sockets

Beej's Guide to Network Programming Using Internet Sockets A tutorial to socket programming for C programmers. It provides complete examples of simple clients and servers supporting both IPv6 and IPv4.
Tag(s): C / C++ Data Communication and Networks
Publication date: 11 Mar 2016
ISBN-10: n/a
ISBN-13: n/a
Paperback: 113 pages
Views: 3,506
Document Type: N/A
Publisher: n/a
License: Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported
Post time: 16 May 2016 05:00:00
Summary/Excerpts of (and not a substitute for) the Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported:
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From Book Description:

Beej's Guide to Network Programming has been one of the top socket programming guides on the Internet for the last 15 years, and it's now for the first time available as a lovingly bound paperback book! The Guide is designed to irreverently ease your first steps into Internet Sockets programming in C. Starting from the ground up, it provides complete examples of simple clients and servers supporting both IPv6 and IPv4. Once you get through the tutorial section of the book, Part Two contains a handy-dandy reference section which helps prevent the book from becoming simple dead weight on your shelf once you've devoured it.

The book focuses on the C programming language in Unix-like environments, but Windows users can still glean relevant information from its pages. Also, once you understand socket programming in C, you'll much more easily understand it in many other languages as well.
 




About The Author(s)


Brian "Beej Jorgensen" Hall is a cofounder and CTO of Robot Stampede, a game development company established in 2009. Since graduating from California State University in 1996 with a GPA of 4.00, he has built a long list of software development experience in various programming languages and operating systems. Also, he no longer has long hair.

Brian Hall

Brian "Beej Jorgensen" Hall is a cofounder and CTO of Robot Stampede, a game development company established in 2009. Since graduating from California State University in 1996 with a GPA of 4.00, he has built a long list of software development experience in various programming languages and operating systems. Also, he no longer has long hair.


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