Computer Vision: Algorithms and Applications

An introduction to computer vision algorithms and applications. Emphasizes on basic techniques that work under real-world conditions.

**Tag(s):**
Computer Vision

**Publication date**: 26 Nov 2008

**ISBN-10**:
1848829345

**ISBN-13**:
9781848829343

**Paperback**:
634 pages

**Views**: 24,049

Computer Vision: Algorithms and Applications

An introduction to computer vision algorithms and applications. Emphasizes on basic techniques that work under real-world conditions.

Excerpts from The Preface:

Richard Szeliski wrote:This book also reflect my twenty years' experience doing computer vision research in corporate research labs, mostly at Digital Equipment Corporation's Cambridge Research Lab and at Microsoft Research. In pursuing my work, I have mostly focused on problems and solution techniques (algorithms) that have practical real-world applications and that work well in practice. Thus, this book has more emphasis on basic techniques that work under real-world conditions, and less on more esoteric mathematics that has intrinsic elegance but less practical applicability.

This book is suitable for teaching a senior-level undergraduate course in computer vision to students in both computer science and electrical engineering. I prefer students that have either an image processing or a computer graphics course as a prerequisite so that they can spend less time learning general background mathematics and more time studying computer vision techniques. The book is also suitable for teaching graduate-level courses in computer vision (by delving into the more demanding application and algorithmic areas), and as a general reference to fundamental techniques and recent research literature. To this end, I have attempted wherever possible to at least cite the newest research in each sub-field, even if the technical details are too complex to cover in the book itself.

Tweet

About The Author(s)

Director and a founding member of the Computational Photography group at Facebook. Also has an Affiliate Professor appointment at the University of Washington. Research areas include computer vision and computer graphics.

Book Categories

Computer Science
Introduction to Computer Science
Introduction to Computer Programming
Algorithms and Data Structures
Artificial Intelligence
Computer Vision
Machine Learning
Neural Networks
Game Development and Multimedia
Data Communication and Networks
Coding Theory
Computer Security
Information Security
Cryptography
Information Theory
Computer Organization and Architecture
Operating Systems
Image Processing
Parallel Computing
Concurrent Programming
Relational Database
Document-oriented Database
Data Mining
Big Data
Data Science
Digital Libraries
Compiler Design and Construction
Functional Programming
Logic Programming
Object Oriented Programming
Formal Methods
Software Engineering
Agile Software Development
Information Systems
Geographic Information System (GIS)

Mathematics
Mathematics
Algebra
Abstract Algebra
Linear Algebra
Number Theory
Numerical Methods
Precalculus
Calculus
Differential Equations
Category Theory
Proofs
Discrete Mathematics
Theory of Computation
Graph Theory
Real Analysis
Complex Analysis
Probability
Statistics
Game Theory
Queueing Theory
Operations Research
Computer Aided Mathematics

Supporting Fields
Web Design and Development
Mobile App Design and Development
System Administration
Cloud Computing
Electric Circuits
Embedded System
Signal Processing
Integration and Automation
Network Science
Project Management

Operating System
Programming/Scripting
Ada
Assembly
C / C++
Common Lisp
Forth
Java
JavaScript
Lua
Microsoft .NET
Rexx
Perl
PHP
Python
R
Rebol
Ruby
Scheme
Tcl/Tk

Miscellaneous
Sponsors