Introduction to Programming Languages

Introduction to Programming Languages

An undergraduate text in the theory of programming languages.

Publication date: 15 Jul 2004

ISBN-10: n/a

ISBN-13: n/a

Paperback: 233 pages

Views: 20,938

Type: Textbook

Publisher: n/a

License: Creative Commons Attribution 2.0 Generic

Post time: 24 Oct 2004 09:15:10

Introduction to Programming Languages

Introduction to Programming Languages An undergraduate text in the theory of programming languages.
Tag(s): Formal Methods
Publication date: 15 Jul 2004
ISBN-10: n/a
ISBN-13: n/a
Paperback: 233 pages
Views: 20,938
Document Type: Textbook
Publisher: n/a
License: Creative Commons Attribution 2.0 Generic
Post time: 24 Oct 2004 09:15:10
Summary/Excerpts of (and not a substitute for) the Creative Commons Attribution 2.0 Generic:
You are free to:

Share — copy and redistribute the material in any medium or format
Adapt — remix, transform, and build upon the material for any purpose, even commercially.

The licensor cannot revoke these freedoms as long as you follow the license terms.

Click here to read the full license.
Disclaimer and Copyright :
Anthony A. Aaby wrote:This information is provided in good faith but no warranty can be made for its accuracy. Opinions expressed are entirely those of myself and cannot be taken to represent views of past, present or future employers.

Feel free to quote, but reproduction of this material in any form of storage, paper, etc is forbidden without the express written permission of the author. Intellectual property rights in this material are held by the author. All rights reserved.

Book excerpts :

Introduction to Programming Languages is designed to formalize and consolidate the knowledge of programming languages gained in the introductory courses a computer science curriculum and to provide a base for further studies in the semantics and translation of programming languages.

This book is intended as an undergraduate text in the theory of programming languages. To gain maximum benefit from the text, the reader should be familiar with discrete mathematics, basic data structures, abstract data types, recursive algorithms, assembly level machine organization and fundamental problem solving concepts.

Computer science is not a spectator sport. To gain maximum benefit from the text, the reader should construct programs in each of the paradigms, write semantic specifications; and implement a small programming language.
 




About The Author(s)


No information is available for this author.

Anthony A. Aaby

No information is available for this author.


Book Categories
Sponsors
Icons8, a free icon pack