Programming Linux Games

Programming Linux Games

A complete guide to developing 2D Linux games. Discusses important multimedia toolkits and teaches the basics of Linux game programming.

Publication date: 01 Aug 2001

ISBN-10: 1886411492

ISBN-13: n/a

Paperback: 415 pages

Views: 64,920

Type: N/A

Publisher: No Starch Press

License: n/a

Post time: 24 Oct 2004 09:02:49

Programming Linux Games

Programming Linux Games A complete guide to developing 2D Linux games. Discusses important multimedia toolkits and teaches the basics of Linux game programming.
Tag(s): Game Development and Multimedia
Publication date: 01 Aug 2001
ISBN-10: 1886411492
ISBN-13: n/a
Paperback: 415 pages
Views: 64,920
Document Type: N/A
Publisher: No Starch Press
License: n/a
Post time: 24 Oct 2004 09:02:49
Book excerpts:

This is a complete guide to developing 2D Linux games, written by the Linux gaming experts. It discusses important multimedia toolkits (including a very thorough discussion of the Simple DirectMedia Layer) and teaches the basics of Linux game programming. Readers will learn about the state of the Linux gaming world, and how to write and distribute Linux games to the Linux gaming community.

One should notice however, that this book doesn't discuss 3D game programming.

Reviews:

Amazon.com

:) "This book decribes everything you need to know to make a high quality 2D game in Linux with easy to understand tutorials."




About The Author(s)


No information is available for this author.

John R. Hall

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No information is available for this author.

Loki Software Inc

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