| Programming Linux Games |
Programming Linux Games
Author(s) : John R. Hall and Loki Software Inc Publication date : Aug 2001 ISBN : 1-886-41149-2 Pages : 415 Publisher : No Starch Press Book excerpts: This is a complete guide to developing 2D Linux games, written by the Linux gaming experts. It discusses important multimedia toolkits (including a very thorough discussion of the Simple DirectMedia Layer) and teaches the basics of Linux game programming. Readers will learn about the state of the Linux gaming world, and how to write and distribute Linux games to the Linux gaming community. One should notice however, that this book doesn't discuss 3D game programming. Reviews: Amazon.com |
ndaru
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Last edited by ndaru on Wed Feb 06, 2008 9:44 am; edited 6 times in total |
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The link is dead
http://csx.calvin.edu/JSPWiki/attach?page=GameSIG%2FProgramming+Linux+Games.pdf This one however, is alive still |
pr_tiglao
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| So sad... |
Thank you pr_tiglao
I guess it's time to send a notice to John R. Hall. In the meantime, the link stays. |
ndaru
Site Admin
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| Game Development Technical Materials |
| Sorry, Kelin |
Kelin, I know you work hard to make such a huge collection. But I checked some of your books, and there is no mentioning from the authors or the publishers about releasing them as a free material.
So I have to remove the link to your FTP server . Sorry. |
ndaru
Site Admin
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Last edited by ndaru on Wed Jul 06, 2005 11:06 am; edited 1 time in total |
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| Re: Game Development Technical Materials |
It looks like many of these e-books are illegal to distribute without publisher's or author's permission. |
zero0w
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