So you want to be a Computer Game Developer?
Author(s) : Diana Gruber
Publication date : 2000
Book excerpts:
This document reveals the realities of the gaming industry. Author and game developer Diana Gruber has been kind enough to share with us what it takes to develop a game and make a living of it. Information like available jobs, details of game development, marketing and post production are presented in such a structured and humorous way - the kind of things you expected from a game developer.
Undoubtfully, this document is recommended as a guide for game developer wannabes and fellow programmers who're thinking about entering the gaming industry.
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