The Coriolis Group

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Books published by The Coriolis Group

Action Arcade Adventure Set: The Best Way to Create Action Arcade Games in C

Post date: 24 Oct 2004
Shows how to create side-scroller games in a way that anyone who has programmed in C can undertand.
Publisher: The Coriolis Group
Publication date: 01 Sep 1994
 
Action Arcade Adventure Set: The Best Way to Create Action Arcade Games in C

Action Arcade Adventure Set: The Best Way to Create Action Arcade Games in C

Post date: 24 Oct 2004
Shows how to create side-scroller games in a way that anyone who has programmed in C can undertand.
Publisher: The Coriolis Group
Publication date: 01 Sep 1994


Gimp User's Manual

Post date: 21 Oct 2004
The official and complete guide to Gimp that will help you learn how to create great art in Gimp step by step.
Publisher: The Coriolis Group
Publication date: 01 Nov 1999
License: Open Publication License
 
Gimp User's Manual

Gimp User's Manual

Post date: 21 Oct 2004
The official and complete guide to Gimp that will help you learn how to create great art in Gimp step by step.
Publisher: The Coriolis Group
Publication date: 01 Nov 1999
License: Open Publication License


Michael Abrash's Graphics Programming Black Book

Post date: 24 Oct 2004
From the person who optimized Quake himself, features assembler optimization on graphics programming using Intel CPUs, from the 8088 on to the early Pentium lines.
Publisher: The Coriolis Group
Publication date: 01 Jul 1997
 
Michael Abrash's Graphics Programming Black Book

Michael Abrash's Graphics Programming Black Book

Post date: 24 Oct 2004
From the person who optimized Quake himself, features assembler optimization on graphics programming using Intel CPUs, from the 8088 on to the early Pentium lines.
Publisher: The Coriolis Group
Publication date: 01 Jul 1997


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