Steven G. Johnson is Professor of Applied Mathematics and Physics at Massachusetts Institute of Technology. He received his Ph.D. in physics from MIT in 2001, where he was also an undergraduate student (receiving B.S. degrees in physics, mathematics, and EECS in 1995). He joined the MIT faculty in applied mathematics in 2004, and was awarded tenure in 2011. He works on the influence of complex geometries (particularly in the nanoscale) on the solutions of partial differential equations, especially for wave phenomena and electromagnetism. He is also known for his work in high-performance computing, such as his development of the FFTW fast Fourier transform library (for which he received the 1999 J. H. Wilkinson Prize for Numerical Software).

Books Authored by Steven G. Johnson

This book focuses on the discrete Fourier transform (DFT), discrete convolution, and, particularly, the fast algorithms to calculate them.

This book focuses on the discrete Fourier transform (DFT), discrete convolution, and, particularly, the fast algorithms to calculate them.

Book Categories

Computer Science
Introduction to Computer Science
Introduction to Computer Programming
Algorithms and Data Structures
Artificial Intelligence
Computer Vision
Machine Learning
Neural Networks
Game Development and Multimedia
Data Communication and Networks
Coding Theory
Computer Security
Information Security
Cryptography
Information Theory
Computer Organization and Architecture
Operating Systems
Image Processing
Parallel Computing
Concurrent Programming
Relational Database
Document-oriented Database
Data Mining
Big Data
Data Science
Digital Libraries
Compiler Design and Construction
Functional Programming
Logic Programming
Object Oriented Programming
Formal Methods
Software Engineering
Agile Software Development
Information Systems
Geographic Information System (GIS)

Mathematics
Mathematics
Algebra
Abstract Algebra
Linear Algebra
Number Theory
Numerical Methods
Precalculus
Calculus
Differential Equations
Category Theory
Proofs
Discrete Mathematics
Theory of Computation
Graph Theory
Real Analysis
Complex Analysis
Probability
Statistics
Game Theory
Queueing Theory
Operations Research
Computer Aided Mathematics

Supporting Fields
Web Design and Development
Mobile App Design and Development
System Administration
Cloud Computing
Electric Circuits
Embedded System
Signal Processing
Integration and Automation
Network Science
Project Management

Operating System
Programming/Scripting
Ada
Assembly
C / C++
Common Lisp
Forth
Java
JavaScript
Lua
Microsoft .NET
Rexx
Perl
PHP
Python
R
Rebol
Ruby
Scheme
Tcl/Tk

Miscellaneous
Most Popular Books

411,621
Introduction to Objective Caml
225,795
Notes for the Course of Algorithms
204,516
Lessons In Electric Circuits
187,898
[No longer available] A Beginners C++
145,525
Introduction to Object-Oriented Programming Using C++
141,293
A Short Introduction to Operating Systems
137,845
Data Structures and Algorithms with Object-Oriented Design Patterns in C++
132,842
C Programming Tutorial (K&R version 4)
131,883
Programming The Nintendo Game Boy Advance: The Unofficial Guide
131,525
Computer Organization and Design Fundamentals
Sponsors